Monday, March 31, 2008

Mercenaries 2: World in Flames



Features new to Mercenaries 2 include completely destructible environments, co-operative mode, a fire effects engine that allows the player to ignite things such as oil or foliage, improved artificial intelligence for non-player characters and the ability to swim. The game will be powered by the Havok 4.5 physics engine.
Many new vehicles have also been added such as tanks, military vehicles , helicopters and boats. Hijacking now consists of a small minigame, ranking in difficulty relative to the vehicle being hijacked. Another innovation is the ability to switch from driver to gunner on demand. One other new addition to this iteration of Mercenaries is the ability to build a Private Military Company and recruit mercenaries into it. There are two confirmed mercenaries that can be recruited: Eva Navarro who will act as a mechanic once recruited and Ewan who is a helicopter pilot who can pick up valuable objects you may encounter, and can also extract you if necessary.
The game will feature terrain ranging from urban environments such as Caracas, to the Amazon rainforest. It will also include the cities and regions of Maracaibo, Cumaná, Mérida, Ciudad Guayana, Guanare, the Orinoco River, Lake Maracaibo, the Northern Andes, Isla de Margarita, and more.




The game features three confirmed playable characters, all from the original game: Jennifer Mui, Mattias Nilsson, and Chris Jacobs.



The story follows the player's hunt for Ramon Solano, a druglord who contracted the player's mercenary for a job. Following a militaristic coup, Solano becomes the dictator of Venezuela. He uses his position to seize control of the country's oil supply, resulting in an international incident and distress among OPEC. Alongside Solano's Rebel Forces, a large portion of the Venezuelan army fiercely support the dictator's cause. The other rebel forces, in opposition to Solano, have risen under the name of the PLAV--the People's Liberation Army of Venezuela. Soon, numerous other factions join the fight for control of Venezuela's oil. Among them: The massive Universal Petroleum Corporation and its private military; the Rastafarian Pirates (the equivalent of the Russian Mafia from the original Mercenaries game); China's PLA; and the AN (Allied Nations--a less controversial pun on the UN). These six forces will inevitably form the backbone of a war to determine the fate of the country's oil supply.
Betrayed, the player's mercenary will ally him/herself with any of the other factions to get even with Solano, and make some money along the way.

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